

The locks all share similar attacks - one that distributes stress and damage between two heroes, and a single target attack. This is in addition to the effect of lower Loathing modifiers such as the 33% chance for the enemies to have an advantage when combat begins. The Flame is automatically decreased by 10.The Locks will have a 10% increase in Health.A symbol on the Loathing counter indicates this is called The Blessing of The Brain.
Darkest dungeon 2 hellion full#
If the player enters The Mountain with full Loathing, the Boss (in this case all four locks) will gain several benefits, and the Heroes will be afflicted with debuffs. Keep your HP as full and Stress as low as you can at all times.Choose the right lock to burst down first, and don't spread out the damage.It has four puppet locks that each have their own abilities, attacks, and Hit Points.

Instead, this boss isn't directly targetable. Since she gets a Winded token every turn, she won't be dealing nearly as much damage however, with her excellent self-healing abilities and the extra Taunt from Barbaric YAWP, she becomes a nearly-unbreakable front-row tank.As the first Confessional Boss in Darkest Dungeons 2, you'd think The Brain of Darkness would be fairly straightforward. The Carcass is a fun build that plays very differently from the Hellion's other Paths. Since the Hellion needs to spend a turn setting up with Bloodlust, it's a good idea to inflict Bleed using a combat item or have another Hero like the Plague Doctor or Jester take on part of that job as well. The Berserker is built around inflicting as much Bleed damage as possible, then using Bloodlust to power up the Hellion's melee attacks. Bolstered by support Skills like the Man-At-Arms' Command or the Plague Doctor's Emboldening Vapors, the Hellion's Wicked Hack can dole out damage in the high teens to low twenties regularly - even more if you're able to add Crit tokens or Vulnerability into the mix! Berserker
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The Ravager focuses on dealing heavy damage from the front rank, at the expense of a harder time inflicting Bleed plus the risk of the Hellion suffering damage over time herself. Each of the Hellion's Winded tokens has a seventy-five percent chance of spawning a Block token at the end of her turn.The Hellion gains a Winded token at the start of her turn.Wicked Hack removes a Block token from the target in addition to its other effects.Barbaric YAWP gives the Hellion two Taunt tokens in addition to its other effects.Twenty-five percent chance of losing two Stress instead.Fifty percent chance of losing one Stress when struck by a Critical Hit.Increases the crit rate of If It Bleeds and Bleed Out by ten percent each.Ignores thirty-three percent more enemy Bleed Resistance.Increases Death Resistance by ten percent.


